Pebworth Bells

Learn about the art and science of bell ringing
Striking Call Changes Bell Rope

Striking Call Changes.

10-Bell Games

Can you hear which bells is not spot on with their striking…?

Having found faults in Rounds, the Striking 10-Bell Call Changes game is slightly harder…. You have to spot the errors in call changes.

You will hear a common call change and we will even tell you what it is… but there will be an error at handstroke or at backstroke… and it could be that any bell is late or early… so quite a lot of options.

With 10 bells, hand stroke and backstroke, early or late, there are theoretically 40 potential answers to each question, but being kind… we will only give you 6 to choose from….

The hardest part of these tests will be deciding whether a bell is late, or the following bell is early… hence the ‘nearly right’ bit!

So…. One answer will be correct, one will be close…. The difference being where the gap is… The others will definitely be wrong. 

Example

Below you can see two incorrectly struck changes… Both involve the 4 and 5 being too close together. We can see that 1-3 are perfect in all three rows, as are 6-0. The issue is with 4 and 5 and where the bigger gap is. When 4 is late the gap is between 3 and 4. When 5 is early, it is between 5 and 6.

  • Correct Striking     1    2    3    4    5    6    7    8    9    0
  • Bell 5 is Early          1    2    3    4 5       6    7    8    9    0
  • Bell 4 is Late           1    2    3       4 5    6    7    8    9    0

If you find the nearly right answer, you will want to think carefully and then choose the right bell… You can work this out without listening again…. although listening again might still be a good idea too!

If you manage to correctly identify the bell which is mis-striking… Well done! But now try to work out which is the nearly right answer… It may not always be as obvious as you think!

Key

To make the layout easier to use, we are using the following codes:

  • H = Hand stroke
  • B = Back stroke 
  • E = Early
  • L = Late
  • e.g. 2HE  = bell 2’s hand stroke is early.

We have split the games up into 4 graded rounds… 1 being easiest and 4 the hardest.  Click the buttons to jump to a specific round.

Striking 10-Bell Call Changes - Round 1

1325476980 (Kings)
1627384950 (Tittums)
1357924680 (Queens)
3216549870 (Roller Coaster)
2137485960
5312469780 (Whittingtons)
9876543210 (Roll-Up)
8967452310
9785634120

Striking 10-Bell Call Changes - Round 2

1627384950 (Tittums)
3216549870 (Roller Coaster)
1325476980 (Kings)
9876543210 (Roll-Up)
2137485960
9785634120
1357924680 (Queens)
8967452310
5312469780 (Whittingtons)

Striking 10-Bell Call Changes - Round 3

3175428690
9876543210 (Rollup)
4657812903
1357924680 (Queens)
8967452310
5312469780 (Whittingtons)
3175428690
1325476980
4657812903

Striking 10-Bell Call Changes - Round 4

2137485960
5647382910
9785634120
5647382910
3216549870 (Roller Coaster)
4657812903
1627384950 (Tittums)
3175428690
5647382910